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Adobe Flash Player 13.0.0.182

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File size:16.41 MB
Publisher:Adobe
Downloads:52
Posted:April 10, 2014, 12:17 am
Updated:April 10, 2014, 12:17 am
Operating System:Windows
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Stage 3D Accelerated Graphics Rendering (Player & AIR desktop + AIR for TV)

Stage 3D is a new architecture for hardware accelerated graphics rendering developed that provides a set of low-level APIs that enable advanced 2D and 3D rendering capabilities across screens and devices (desktop, mobile, and TV). Using Stage 3D, app and framework developers can now access high performance GPU hardware acceleration, enabling the creation of new classes of rich, interactive experiences. Note: Stage 3D for mobile versions of Flash Player & AIR will be enabled in a future release.

Flash Access Content Protection Support for Mobile

Flash Access content protection support is now available on mobile devices including Android powered smartphones and tablets. In addition, content protection is now supported on tablet devices powered by the BlackBerry Tablet OS. Note: Flash Access for iOS is not supported at this time.

Flash Access Content Protection Enhancements

New Flash Access content protection features include key rotation support, V3 license chaining, domain support and enhanced output protection and device filtering.

Protected HTTP Dynamic Streaming (HDS)

Protected HTTP Dynamic Streaming (HDS) provides protection for streaming video across screens while eliminating the deployment complexity of a license server.

NetStream.dispose()

Similar to NetStream.close() except that it also clears up the last frame held up by NetStream to be displayed on the Video object. Use this instead of NetStream.close() if the NetStream is to be re-used for other streams later. It enforces garbage collection of the video frame and related decompressor objects. The video object will display a blank frame after the use of this method.

H.264/AVC Software Encoding for Cameras (desktop)

Stream high-quality video from your computer's camera with higher compression efficiency and industry stanard support, enabling both immersive real-time communications such as video chat/conferencing and live video broadcasts.

JPEG-XR support

Flash Player and AIR now include support for the JPEG-XR advanced image compression standard (International Standard ISO/IEC 29199-2). The computationally lightweight JPEG-XR format provides more efficient compression than JPEG, enables both lossy and lossless compression support, and adds support for alpha channel transparency.

Enhanced high resolution bitmap support

BitmapData objects are no longer limited to a maximum resolution of 16 megapixels (16,777,215 pixels), and maximum bitmap width/height is no longer limited to 8,191 pixels, enabling thedevelopment of apps that utilize very large bitmaps.

High efficiency SWF compression support

Developers can now take advantage of LZMA compression for their SWF files. LZMA compression can reduce SWF size by up to 40%, enabling users to benefit from richer experiences with shorter download times and reduced bandwidth consumption.

G.711 Audio Compression for Telephony

Support interoperability with legacy phone systems via the Flash Media Gateway (FMG) and other third-party clients (through the open RTMP protocol) without the need for transcoding.

Native JSON (JavaScript Object Notation) Support

Allows ActionScript developers to take advantage of high performance native parsing and generation of JSON-formatted data.

Garbage Collection Advice

Provides smoother, more responsive user experiences by allowing developers to provide hints to optimize garbage collection scheduling.

Cubic Bezier Curves

The cubicCurveTo drawing API allows developers to easily create complex cubic Beziers without requiring custom ActionScript code.

Secure Random Number Generator

Developers can now take advantage of cryptographically secure random number generation to build more secure algorithms and protocols.

Socket Progress Events

Improve management of data transfer using the Socket class by providing a new property to determine the number of bytes remaining in the write buffer and a new event for when data is being sent to the network layer. Using these new APIs, developers can build applications such asfile transfer utilities that monitor socket progress and provide responsive feedback.

DisplayObjectContainer.removeChildren and MovieClip.isPlaying

DisplayObjectContainer now implements a removeChildren API allowing developers to quickly remove all of a container's children using a single API call. A new MovieClip.isPlaying property returns the MovieClip's current playing state.

Version 13.0.0.182 Features

New Features in Flash Player 13

Enhanced Supplementary Character Support for TextField

Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in TextField controls. This change greatly enlarges the code point range we support, and now includes characters like emoticons and complex CCJK characters.

Relocated Full Screen Video Warning to Top of Screen

We have made a small tweak to the "Press Esc to exit full screen mode" warning that is displayed for full screen video. We've received a lot of feedback from developers because the dialog obscures content, and we wanted to make a change that both satisfies security concerns and customer viewing enjoyment. To reduce the impact of the dialog on the on-screen content, we've moved the dialog to the top of the screen.

New Stage3D Texture Wrapping Modes

Developers can currently set the wrapping mode of a texture to either clamp or repeat. Using the repeat option will repeat the texture on both the U and V axis. However, in some use cases, you may only want to repeat the texture on either the u or v axis.

This is now possible with the introduction of two new parameters:

REPEATUCLAMPV and CLAMPUREPEATV

Stage3D Anti-Aliasing for Texture Rendering

Anti-Aliasing is a useful for improving perceived image quality. Hardware based Multisampling Anti-Aliasing (MSAA) is now available on all desktop platforms. To enable MSAA, set the level from 0 to 4 using the new Context3D.setRenderToTexture() method.

0 = 1 subsample, no antialiasing
1 = 2 subsamples, minimal antialiasing
2 = 4 subsamples, medium quality antialiasing
3 = 8 subsamples, high quality antialiasing
4 = 16 subsamples, maximum quality antialiasing

GamePreview with Adobe AIR

Adobe AIR’s new Game Preview feature (for Android platforms only) lets users try your game and experience it first hand without installing a separate application. Feature is not restricted to games built using AIR but is available to all developers, irrespective of the technology that you may use to build your application. The fact that the AIR runtime is installed on more than 50 million devices, greatly multiplies the chances of your game being previewed and subsequently installed by game enthusiasts.
Please see Game Preview With Adobe AIR for more details.

Debugging and Telemetry Support for Improved Packaging Engine - iOS - Beta

The new packaging engine is now more stable and works fine with a lots of apps. We have added support for Action Script debugging and Advanced Telemetry support.
To enable this feature, please use "-useLegacyAOT no" in the ADT command, before the signing options. As of now, this feature is not available with FlashPro but it can be used with Flash builder by adding a parameter -useLegacyAOT under "Customize launch" option.
ADT command for compiling an applications using “-useLegacyAOT no":

adt -package -target ( ipa-test | ipa-debug | ipa-app-store | ipa-ad-hoc) -useLegacyAOT no
-provisioning-profile
-keystore -storetype pkcs12
-storepass xxxx HelloWorld.ipa Helloworld-app.xml HelloWorld.swf

Version 13.0.0.154 Features

New:

New and Updated Features

Enhanced Supplementary Character Support for TextField

Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in TextField controls. This change greatly enlarges the code point range we support, and now includes characters like emoticons and complex CCJK characters.

Relocated Full Screen Video Warning to Top of Screen

We have made a small tweak to the "Press Esc to exit full screen mode" warning that is displayed for full screen video. We've received a lot of feedback from developers because the dialog obscures content, and we wanted to make a change that both satisfies security concerns and customer viewing enjoyment. To reduce the impact of the dialog on the on-screen content, we've moved the dialog to the top of the screen.

New Stage3D Texture Wrapping Modes

Developers can currently set the wrapping mode of a texture to either clamp or repeat. Using the repeat option will repeat the texture on both the U and V axis. However, in some use cases, you may only want to repeat the texture on either the u or v axis. This is now possible with the introduction of two new parameters: REPEATUCLAMPV and CLAMPUREPEATV

Stage3D Anti-Aliasing for Texture Rendering

Anti-Aliasing is a useful for improving perceived image quality. Hardware based Multisampling Anti-Aliasing (MSAA) is now available on all desktop platforms. To enable MSAA, set the level from 0 to 4 using the new Context3D.setRenderToTexture() method.0 = 1 subsamp le, no antialiasing

1 = 2 subsamples , minimal antialiasing
2 = 4 subsamples , medium high-quality antialiasing
3 = 8 subsamples , high-quality antialiasing
4 = 16 subsamples , very high-quality antialiasing

Fixed Issues

Flash Player * Resolves performance and reliability issues encountered when scrubbing FLV videos produced by Flash Professional (3652266) * HTTP Live Streaming - Resolves a slow memory leak. (3710237) * HTTP Live Streaming - When switching from an Audio/Video stream to an Audio-Only stream, audio now stays in sync with main content ( 3699038) * Win 8.1 - Video controls now display correctly in Full-Screen mode on www.nba.com (3697077) * Win 8.x - Resolves an issue where videos in Full-Screen mode were cut off when the zoom setting was greater than 100% on cnn.com (3703367) * Win 8.x ARM - Corrects graphics rendering corruption in Cityville when placing new buildings (3685522) * MSFT 508535 - Win 8.x - Local video playback will now start automatically when PlayTo is disconnected during playback - (3698459) * MSFT 396806 - Win 8.x - PlayTo will now start in the correct location when switching between the Digital Media Renderer and the local PC (3698456) * Multiple stability fixes

AIR

3681900 Deprecated API usage for QuickTime in AIR runtime
Multiple stability fixes

Build Changes

Runtime Versions

Flash Player Desktop: 13.0.0.133
AIR Runtime Desktop: 13.0.0.42
AIR Runtime Android: 13.0.0.42
AIR SDK & Compiler: 13.0.0.42

Version 13.0.0.133 Features

Enhanced Supplementary Character Support for TextField

Characters from the Basic Multilingual Plane (BMP) with Unicode code points between U+10000 and U+10FFFF nowl work correctly in TextField controls. This change greatly enlarges the code point range we support, and now includes characters like emoticons and complex CCJK characters.

Relocated Full Screen Video Warning to Top of Screen

We have made a small tweak to the "Press Esc to exit full screen mode" warning that is displayed for full screen video. We've received a lot of feedback from developers because the dialog obscures content, and we wanted to make a change that both satisfies security concerns and customer viewing enjoyment. To reduce the impact of the dialog on the on-screen content, we've moved the dialog to the top of the screen.

New Stage3D Texture Wrapping Modes

Developers can currently set the wrapping mode of a texture to either clamp or repeat. Using the repeat option will repeat the texture on both the U and V axis. However, in some use cases, you may only want to repeat the texture on either the u or v axis. This is now possible with the introduction of two new parameters: REPEATUCLAMPV and CLAMPUREPEATV

Stage3D Anti-Aliasing for Texture Rendering

Anti-Aliasing is a useful for improving perceived image quality. Hardware based Multisampling Anti-Aliasing (MSAA) is now available on all desktop platforms. To enable MSAA, set the level from 0 to 4 using the new Context3D.setRenderToTexture() method.0 = 1 subsamp le, no antialiasing

1 = 2 subsamples , minimal antialiasing
2 = 4 subsamples , medium high-quality antialiasing
3 = 8 subsamples , high-quality antialiasing
4 = 16 subsamples , very high-quality antialiasing

Version 13.0.0.130 Features

Packaging multiple libraries in an ANE (iOS)
Debug stack trace in release builds of Flash Player
Statically link DRM (Desktop only)
Invoke Event enhancement (for openurl)
Multiple SWF support (iOS)

Version 12.0.0.70 Features

Version 12.0.0.43 Features

New Features in Flash Player 11

Native 64-bit Support (Flash Player desktop) — Take advantage of native support for 64-bit operating systems and 64-bit web browsers on Linux, Mac OS, and Windows.

Asynchronous Bitmap Decoding (new for Flash Player) — Improve app responsiveness and deliver smoother animation by decoding images on initial load instead of on demand. Images are cached as needed.

TLS Secure Sockets Support (new for Flash Player) — Enables secure communications for client/server applications.

Version 12.0.0.24 Features

What's New:

Packaging multiple libraries in an ANE (iOS)
Debug stack trace in release builds of Flash Player
Statically link DRM (Desktop only)
Invoke Event enhancement (for openurl)
Multiple SWF support (iOS)

Builds changes

Runtime Versions

Flash Player Desktop only: 11.5.500.80
AIR Runtime Desktop: 3.5.0.290
AIR Runtime Android: 3.5.0.290
AIR SDK :3.5.0.290

Known Issues

Application reloading child SWF hangs or crashes sometimes when packaged in AOT mode. (3327991)
App crashes if a symbol (used from the SWC(linked externally) of the SWF) is referenced prior to loading the child SWF. (3332723) preventDefault() is not honored for the ORIENTATION_CHANGING event on iOS. This is a behavior change from AIR 3.4 and will remain so. (3324338)
When packaging an IPA using platformsdk option to point to the iOS 6 SDK, packaging succeeds, though, with the Exception,“java.io.IOException: PLIST generation failed due to SAX error:org.xml.sax.saxParseException(3309675). With AIR 3.5, it is no longer required to use platformsdk to point to iOS 6 SDK, as it is already included in the AIR SDK.
screenDPI values are different for retina and non-retina mode on iPhone 5. (3336287)
Packaging an IPA with requestedDisplayResolution as "standard" in application descriptor and using launch images "Default-568h@2x.png" and "Default@2x.png", both the images are showing up on iPhone 5 device. (3336456)

Fixed Issues

Background Audio in Android doesnt work(3319954)
A full screen application cannot be developed for iPhone 5. Default-568h@2x launch image can now be used to display a full screen app on iPhone5. (3331707)
Unable to package an application using an ANE on iOS, which doesn't not implement the finalizer function. (3321073)
Packaging fails with null pointer exception, when packaging an IPA using only the default implementation in the ANE on iOS. (3323233)
Geolocation permission dialog doesn't show up on iOS 6 device and App doesn't get listed in Settings->Privacy->Locations services. (3296870)
Database data is wiped out for every launch on iOS Simulator. (3329307)
WIFi Debugging on iOS :Debugging on iOS does not work when network interface is chosen as "Default" for Player Target AIR3.4 (3320979)
DisplayObject fails to render when changing rotationY on iOS6 device in GPU renderMode. (3320080)
When an app having aspectRatio Landscape and autoOrients "false" is packaged with iOS 6 SDK and run on an iOS 6 device, the launch
image shows 90 degree rotation. (3321294)
If auto orients =false and aspect ratio=landscape,App launches in landscape mode but stage launches in portrait mode, on packaging with iOS 6 SDK. (3317345)

Version 11.5.50 Features

Packaging multiple libraries in an ANE (iOS. Debug stack trace in release builds of Flash Player. Statically link DRM (Desktop only. Invoke Event enhancement (for openurl. Multiple SWF support (iOS) Fixed Issues Background Audio in Android doesnt work(3319954) A full screen application cannot be developed for iPhone 5. Default-568h@2x launch image can now be used to display a full screen app on iPhone5. (3331707) Unable to package an application using an ANE on iOS, which doesn't not implement the finalizer function. (3321073) Packaging fails with null pointer exception, when packaging an IPA using only the default implementation in the ANE on iOS. (3323233) Geolocation permission dialog doesn't show up on iOS 6 device and App doesn't get listed in Settings->Privacy->Locations services. (3296870) Database data is wiped out for every launch on iOS Simulator. (3329307) WIFi Debugging on iOS :Debugging on iOS does not work when network interface is chosen as "Default" for Player Target AIR3.4 (3320979) DisplayObject fails to render when changing rotationY on iOS6 device in GPU renderMode. (3320080) When an app having aspectRatio Landscape and autoOrients "false" is packaged with iOS 6 SDK and run on an iOS 6 device, the launch image shows 90 degree rotation. (3321294) If auto orients =false and aspect ratio=landscape,App launches in landscape mode but stage launches in portrait mode, on packaging with iOS 6 SDK. (3317345)