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Secretlab OMEGA 2018 gaming chair: the new king is here

Secretlab OMEGA 2018 gaming chair: the new king is here

Secretlab add in their special herbs and spices into the new OMEGA 2018 gaming chair, taking the throne of most-comfortable gaming chair.

TweakTown News Posts - Page 1

EA: Live services are a predictable, evolving business

By: Derek Strickland | More News: Gaming | Posted: 47 mins ago

EA is one of the top games-makers in the space and has a large retinue of service games under its belt--in fact most of its current titles have a live component, and that's not a mistake. The publisher has found predictability in the software service model and will continue tapping this rich vein of potential for quite some time.




In the wake of Battlefront II's current controversy around lootboxes and progression issues, key EA execs remind us that live services are here to stay because of their advantages. Remember games are expensive to make, and publishers are risk-averse, so microtransactions, season passes, subscriptions and other schemes help mitigate that risk while giving a measure of power over its slate of games. We need not look far to see evidence of this mounting trend, but whereas companies like Ubisoft are somewhat new to the live service game, Electronic Arts has refined it to a science so to speak thanks to years of proven, calculated results.


Thanks to careful management, flexibility, and experimentation, EA says that live services that power games like FIFA and Madden have become more predictable, thus giving the publisher a very real control over its business.

Continue reading 'EA: Live services are a predictable, evolving business' (full post)

Vivendi postpones Ubisoft takeover

By: Derek Strickland | More News: Gaming | Posted: 4 hours, 53 mins ago

French media titan Vivendi recently stated that it will not pursue a hostile takeover of Ubisoft for at least half a year, putting an interesting pause on the Vivendi vs Ubisoft saga.




In its latest quarterly filings Vivendi affirms that it will not keep purchasing Ubisoft shares to trigger a formal acquisition bid for the company. As of June Vivendi held 26.87% of Ubisoft shares and 24.47% of voting rights. Under France's Florange Law, Vivendi's stake in Ubisoft could double this month, which would force Vivendi to make a public bid. Experts say that Vivendi could expect to pay as much as $6 billion to acquire Ubisoft.


Now Vivendi states that its aggressive stance has shifted; the titan won't make a move on Ubisoft at least for the next sixth months. "Vivendi's investments in video games are generating value. Gameloft is the worldwide leader in mobile gaming downloads. The current unrealized capital gain on the Ubisoft investment is more than €1 billion. Given that this sector is the second largest in the content industry after music, the Group confirms its intention to continue to develop in this sector," the company wrote in its earning filings.


"Nevertheless, concerning Ubisoft, in anticipation of the receipt of double voting rights on its Ubisoft shares on November 23, 2017, Vivendi states that in the next six months: it does not intend to file a public tender offer for Ubisoft shares nor to acquire control of the company. To this end, Vivendi will ensure that its interest in Ubisoft will not exceed the threshold of 30% through the doubling of its voting rights."

Continue reading 'Vivendi postpones Ubisoft takeover' (full post)

Battlegrounds' desert map shown off in 3 new screenshots

By: Anthony Garreffa | More News: Gaming | Posted: 8 hours ago

PlayerUnknown's Battlegrounds has sold over 20 million copies and sees over 2.5 million concurrent people playing the game each day, but thanks to NVIDIA we have three new screenshot of PUBG's upcoming desert map.




NVIDIA showed off the new work-in-progress shots of Battlegrounds' new map and I can't keep looking at them. They are a big change from the current map which is 8x8km, the upcoming desert map is smaller at 4x4km.




GameInformer explains the new Battlegrounds map as "The second map is 4x4km, and is located in a desert city. It was once a beautiful place to visit, but war ravaged its streets and sandstorms buried much of what remained. The south and east areas feature a canyon with a river running through it. Water from the river supports the small villages that remains after the city was destroyed. The north area of the island features hillside slums".



Continue reading 'Battlegrounds' desert map shown off in 3 new screenshots' (full post)

Tesla's new electric semi is the future of trucks

By: Anthony Garreffa | More News: Technology in Vehicles | Posted: 8 hours, 19 mins ago

Tesla has officially unveiled its electric semi truck, something that goes by the simple name of Tesla Semi. The new Tesla Semi truck is a super-tall big rig that has Tesla's infamous minimalistic design. The side mirrors are the only thing on the Tesla Semi that protrude from the side of it, alongside the wing-like sensor array on the rear of the truck.



Tesla CEO and real-life Tony Stark, Elon Musk said that Tesla Semi has been "designed like a bullet".


Tesla Semi is capable of a 500-mile range, with a ton of built-in technology like Enhanced Autopilot. There are plenty of the usual big rig-specific features like jackknifing prevention, sensors for blind-spot detection and data logging for fleet management. Tesla has said that its new Semi truck will bne going into production in 2019, which isn't too far away - but with giants like Toyota and others starting in the electric truck business, Tesla needs to nail it quickly.


The new Semi truck will debut alongside Tesla's new super-fast charger, which will provide 400 miles of range in 30 minutes and is called Megacharger. Comparing this to other electric trucks like Daimler's E-Fuso Vision One which can only take a 220-mile trip, Tesla has it in the bag with Semi, and even more so when you take into consideration the super-fast Megachargers.

Continue reading 'Tesla's new electric semi is the future of trucks' (full post)

PowerColor Radeon RX Vega 64 Red Devil spotted

By: Anthony Garreffa | More News: Video Cards | Posted: 9 hours, 30 mins ago

PowerColor is working on a new custom Radeon RX Vega 64 graphics card, with the fully-custom PowerColor Radeon RX Vega 64 Red Devil featuring a huge triple-fan cooler and massive heat sink array that covers the entire PCB.




As you can see, the fan is quite chunky with the RX Vega 64 Red Devil being a 2.5-slot card, featuring two DIP switches that give you access to changing BIOSes and controlling the LED lighting on the 'Red Devil' branding at the top.




PCB wise it's not much different to the reference Radeon RX Vega 64 from AMD, with the same number of V-Core phases, but the PCB is wider to handle the beefed up cooler. We can expect 2 x DP and 2 x HDMI ports on the card, shifting away from the 3 x DP and 1 x HDMI on the reference card.

Continue reading 'PowerColor Radeon RX Vega 64 Red Devil spotted' (full post)

Samsung could launch the Galaxy S9 sooner than expected

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 13 hours, 23 mins ago

Samsung will most likely experience the biggest smartphone launch of all time when it launches its flagship Galaxy S9 smartphone next year, but with the increased threat from Apple with the new iPhone X, the South Korean giant could reveal the new Galaxy S9 in a few months time.




Italian tipsters are now teasing that Samsung will unveil the Galaxy S9 early, but didn't specify when. If we look back at previous Galaxy smartphone reveals, Samsung unveiled the Galaxy S8 in March around a month later than expected; at MWC in February. They delayed it to let the flames die down a little bit surrounding the explosive problems of the Galaxy Note 8 at the time.


India Today reports that Samsung will unveil the Galaxy S9 at MWC 2018 in February, but cites no sources. This is probably all rumor, but it's not going to be unexpected that Samsung launches the Galaxy S9 in March-April, with a reveal 2-4 weeks earlier at either MWC 2018 or its own Samsung Unpacked 2018 event in March.

Qualcomm team up with ZTE and China Mobile for 5G networks

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 14 hours, 19 mins ago

Qualcomm is blazing towards its 5G dominance in the near future with a team up between ZTE and China Mobile, with the companies testing their systems for 5G networking which will deliver speeds like nothing we've seen before.




The companies have created an end-to-end 5G NR test system that is capable of a data connection based on the 3GPP R15 standard, meaning the companies are testing the quality of data transmissions over 5G networks that will one day replace 4G LTE networks. The upcoming 3GPP standard will be a big part of the global 5G radio rollout, marking the first time that a compliant data connection has been made between multiple vendors.


The demo was completed at China Mobile's 5G Joint Innovation Center and used ZTE's new 5G NR pre-commercial base station alongside a prototype 5G NR sub-6GHz chip from Qualcomm, which uses the 3.5GHz spectrum and supports 100MHz bandwidth.


Cristiano Amon, executive vice president at Qualcomm Technologies explains: "Achieving the world's first end-to-end 5G NR interoperable data connection is true testament to our 5G leadership, driving toward the timely launch of standard-compliant commercial networks. Qualcomm Technologies is committed to the continued success of China's wireless industry and we are excited to collaborate with ZTE and China Mobile to accelerate the path to 5G in China".

EA starts crying, removes Battlefront II microtransactions

By: Anthony Garreffa | More News: Gaming | Posted: 15 hours, 27 mins ago

Right after I published my story on the full unlocking of Star Wars: Battlefront II costing $2100 or over 4500 hours of playing the game, EA has temporarily pulled microtransactions from the game, a never-before-seen move from the company that has been voted Worst Company in America... something EA said they didn't want to be anymore.




DICE, the developer behind the game, has been quick to react with studio boss Oskar Gabrielson writing in a blog post: "We hear you loud and clear, so we're turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we've made changes to the game. We'll share more details as we work through this".


This is why this story is so important, coming in off of my previous story on Battlefront II's ridiculous DLC system. EA has heard the backlash being shouted to from every corner of the internet and is reacting, a better way to do this would be not ripping gamers off in the first place. It's nothing new for the company, as they have been voted Worst Company in America before, but this is a new low... or high of $2100, depending on the way you look at it.


This is a nice direction EA, now continue along this path and don't let the story get lost in the news cycle like you and other big developers like Ubisoft do.

Star Wars: Battlefront II costs $2100 to unlock everything

By: Anthony Garreffa | More News: Gaming | Posted: 16 hours, 7 mins ago

There's already a mountain of controversy at EA over the release of Star Wars: Battlefront II, and this is only going to fuel that fire. According to some estimates, Battlefront II will requires 4528 hours of playing or alternatively $2100 to fully unlock everything in the game.




$2100 sounds ridiculous, but let's break it down. You'll need to already have all of the Star Cards in the game at level three, with all other one-time rewards like challenges not factoring into these calculations.


One player has broken it down, explaining: "Cards from loot crates are assumed to be level 1 55% of the time, level 2 40% of the time, and level 3 5% of the time. Duplicate credit values are assumed to be 200 for a level 1, 400 for a level 2, and 600 for a level 3, this makes the average card level 1.5 and makes the average duplicate worth 300 credits".


The post continues: "Loot crates are assumed to provide an average of 2 cards. Crafting parts are assumed to average 50. This makes the value of a crate (once you have every card in the game) worth 600 credits and 50 crafting parts. The credits are accounted for by reducing the cost of hero crates from 2,200 to 1,600". That's a lot... like, a lot, a lot.

Continue reading 'Star Wars: Battlefront II costs $2100 to unlock everything' (full post)

AMD's new Radeon Software 17.11.2 drivers released

By: Anthony Garreffa | More News: Video Cards | Posted: 16 hours, 30 mins ago

AMD has released their new Radeon Software Crimson ReLive 17.11.2 beta drivers, which include day-one optimizations for the newly-released Star Wars: Battlefront II, and mo re.




There's also some bug fixes that help out with issues in regards to Radeon ReLive, where chroma artifacts would be displayed, and an issues that saw game recording failing when users switched between borderless fullscreen and fullscreen modes.


AMD's new Radeon Software 17.11.2 beta drivers also fix some WattMan problems that would see undervolted values not applying to some Radeon RX 400 and RX 500 series graphics cards. The underclocked GPU memory values would also not show correctly in the UI.


You can grab the new drivers right here.